﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BoxGame.Beings;
using BoxGame.Interface;

namespace BoxGame.Effects
{
    class Spalter : Effect
    {


        public Spalter()
        {
            this.iconID = 3;
            this.effectName = "Spalter";
        }
    }
}
